GBA Review: Castlevania: Aria of Sorrow
So today it’s time to talk about a game many consider the greatest GBA Castlevania ever made – Aria of Sorrow . When it was first announced in January 2003, I was cautiously excited about the game and pored over every screenshot and trailer released. But I never really got into the game when I bought it after it was released in May of that same year. I really should have liked it more, because at the time, Aria of Sorrow was as close to Symphony of the Night as one could get. It was just by that time I had moved on from gaming in general and had started to pursue other interests. Still, this is a good time as any to rediscover the GBA games I’ve overlooked. I don’t usually play the same type of game, much less a direct sequel to the game I just recently finished. I like to try finding a different type of game for a different type of gaming experience than the one I had just had. I was thinking of perhaps playing a racing game or a typical jRPG after completing Harmony of Dissona